This is a quite resource-intensive system for controlling visual effects and sounds. The KEYMACRO configuration dialog has all sorts of commands that can be used for adjusting effects. The same commands also appear in the Control Panel program Settings.
Kevin MacLeod is in the news again, this time at E3. As reported on The Guardian (paywall), MacLeod has been nominated for “Most Valuable Game Audio Talent” at the 2012 E3 Video Game Awards.
This award is for more than just sound design. It recognizes the contributions that game audio, along with voice-overs, music and sound effects, add to the experience of playing a game, not just in terms of “punching up” the auditory experience, but also in terms of enhancing the storytelling and narrative experience.
The 2011 winner, while a studio head, was Peter Serafinowicz of Airtight Games.
And while MacLeod has done a lot of excellent work for video games, he’s best known for music and sound design work for television and film. He has also written a book, The Art of Audio for Film and Games.
MacLeod has also talked a bit about his work in a 2011 post on his website. His description below covers the basics of game audio.
As for his nomination, here’s a link to the Guardian article with all the details.
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